Tabletop.Engineering

About

Hey, guys. I'm Justin St-Amant. This is my tabletop engineering journal.

I put together this site to compile my experience as a Game Master, or as I like to see it: a curator of experiences! My goal with this blog is to capture my deep-dive ideas and thoughts on tabletop role-playing games, and to organize them neatly for everyone's use.

I take role-playing games very seriously. Even though it's just a hobby, I find that its practice spans many soft-skills, such as leadership, management, entertaining, and hosting, just to name a few.

Much like engineering, the quality of my games depends on my education and experience. Every decision I make as a Game Master is carefully calculated; every calculation subconsciously takes dozens, or even hundreds, of engineering considerations.

When I prepare games for my friends, I have a single principle that I like to adhere to:

be intentional

I approach my games with intention and careful consideration. With that said, I don't use any rules in my games that I haven't explicitly given some sort of consideration to.

Going into a game, I must deliver the experience I intended on delivering. I must convey the atmosphere I intended on conveying.

I engineer my games to mitigate the risk of failure. Do you?